ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts"O'Reilly Media, Inc.", 2007年1月18日 - 74 頁 ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different ActionScript is now compared with what you'd known it or heard it to be before. |
搜尋書籍內容
第 1 到 3 筆結果,共 3 筆
... wildcard (*) with packages ✎ You'll quickly learn that you can use the wildcard character, an asterisk (*), instead of placing the name of.
William Sanders. character, an asterisk (*), instead of placing the name of theclass in theimport path.For example ... wildcard, and when you're finished, go back and remove the wildcards and import only those classes your application ...
... wildcard comeswitha cost; in thiscase, the wildcard character just tells you that you're importing allthe classesin the display package. Don't forget to go backand change those wildcards to import only the classes your application uses ...